Pivotal Games Is Back - And We're Bigger Than Before

Friday, 27th March, 2026 — Studio


After a long period of quiet, we are delighted to announce that Pivotal Games is back in active development. Work on new projects is underway, and we have a great deal to share with you in the months ahead.

Alongside our return to game development, we have launched a dedicated iGaming software division - building casino platforms, online slot titles, and supporting tools for the online gambling industry. It is a natural extension of what we have always done best: creating engaging, high-quality interactive experiences.

As part of this expansion, we have established an editorial team committed to publishing accurate, thoroughly researched content about the online gambling world. Our writers cover online casino reviews, slot analyses, software provider profiles, and country-specific casino rankings - with a focus on giving players genuinely useful, independently verified information rather than promotional noise.

We are pleased to introduce James Holloway, our Senior iGaming Analyst & Casino Content Specialist. James brings over a decade of hands-on experience evaluating online casinos, payment systems, and licensing frameworks, with a particular focus on the UK market. His first publications on this site is now live:

No Verification Casinos UK 2026 - Top 20 No KYC Sites

Non GamStop Casinos UK 2026

This is just the beginning. Expect regular updates from our development team, new editorial content, and plenty more from everyone here at Pivotal Games.

Nick Cook - Development Director, Pivotal Games Ltd.

New Staff Diary

Thursday, 6th April, 2006 — Website


We have another entry in our occasional developer diary entries, this time from Maff Evans, one of our senior artists. Here he gives an insight into the challenges facing the art team developing for the next gen system.

Studio Update

Tuesday, 4th April, 2006 — Studio


It has been a while since our last update, but rest assured that things continue apace here as always. Progress on the next Pivotal product for the next gen systems is really coming together. Needless to say the power available in the new systems is quite remarkable, enabling us to really crank up what it is possible to achieve. Expect great things from our design, programming and art teams with this game. The whole studio has been really relishing this challenge and really excelling themselves. You are going to love what we have been up to when you eventually get to see it next year when it is released!

Within the next few months an announcement will be made about the game and what we have been up to, till then just watch this space…

Nick Cook - Development Director.

Jon Bridges

Wednesday, 11th January, 2006 — Studio


It is with great sadness that we must announce the death of one of our artists, Jon Bridges.

Jon was killed instantly in a car crash on the 6th January 2006. He was only 23 years old.

We are simply devastated by this loss. Jon was an incredibly talented and dedicated individual. Most important of all, he was just such a nice person to work with. He made an exceptional contribution to Pivotal and he simply loved his work and his work loved him. He had a wonderful career stretching out ahead of him and he was due to be promoted at the end of this month.

We plan to plant a tree in his memory next to our offices that we can look at as we work. It is a small gesture but one we think Jon would have liked.

I am sure you will join with us in sending our heartfelt sympathies to his family, his fiancée and her son.

Thank you Jon for everything you did for us. We feel just so fortunate to have known and worked with you. We will always miss you, but we will always remember the difference you made to Pivotal. Your legacy will live on with our company.

Jon Bridges: Artist at Pivotal Games, January 2004 to January 2006.

Softography:
Conflict: Vietnam
Conflict: Global Storm
(He was also working on the next Conflict product for the next gen consoles)

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